Manuscript (12/106): Given along with 11th manuscript. You will gain the achievement Every Nook and Cranny. (Contains lithium batteries). Manuscript (70/106): After the stage battle, if you are facing the direction the attack was coming, head to the right side of the stage. Run the path to get there, dispatch of the enemy and grab the thermos inside behind him. Instead, send me a PM and I'll fix it. Guess you beat me to it! Coffee Thermos (7/100): After traveling to the first lumber yard after the car incident, you will be greeted with a short cut scene with Stucky. There is a cabin on the left with the supply chest. Manuscript (24/106): After jumping the fence by the blocked gate to Lovers Peak, run directly straight (to the left of the wooden path) and youll find it on the rock. Supply Chest (25/30): After a long run to the crashed helicopter, head up to where Barry and Sarah are holding off Taken enemies. Follow the instructions and one of them will be to watch TV. You need to be a member in order to leave a comment. Coffee Thermos (35/100): After exiting the tower and making your way to the search light that needs power, to the right youll notice a wood creating a ramp to a rock. Get out on foot and go left and follow until you reach the Safe Haven light. Sign (4/25): Youll eventually come to a wooden bridge after some steps with a river far below. Manuscript (64/106): You will see Barry on the main path straight ahead of you. 2. For Can Pyramids 11 and 12, try using your body to knock the cans over if you're going for Gunless Wonder. All you need to do is interact with them and pick them up. Manuscript (35/106): As you continue, youll see a police car crash in slow motion. Supply Chest (28/30): Escape the junkyard and drive up the hill. Each Episode of Alan Wake Remastered is peppered with items for you to pick up that count towards 100% completion of the game . Head down the stairs to the kitchen and its on the counter. Supply Chest (27/30): When you arrive at Larsens, head to the left behind the building. Once you make it through, head up the hill and youll see red canister by a pipe. Those updates are for only those who downloaded it prior. These include items that are placed. TV Show (14/14): The episode starts you in the apartment. Hit the button to get out of the truck. Along that hallway, there is a missing persons board with pictures and info. Now, turn around facing the building and go to the path on the right and youll find the coffee by a gate. You will be grabbing collectibles, which will slow you done a ton, so save this for chapter replay or nightmare mode. TV Show (10/14): Head upstairs from and go into the room to your right. Rose Visited by the Dark Presence (Manuscript 35) Rose Touched by the Dark Presence (Manuscript 36) Walter Fights Danny, Nightingale Attacked by the Dark Presence, The Dark Place (90) The Way through the Dark Place. You will come to a thermos on a almost glowing red chair, and is very easy to spot! Go into the room Alice is in and youll see it by the computer. This Alan Wake all-in-one collectibles guide can be used with both the original or remastered version and includes all manuscript pages, coffee thermos, can . Manuscript (77/106): Youll go inside the Mayors office. (NOTE: THIS WILL ONLY APPEAR ON YOUR SECOND PLAY IN NIGHTMARE MODE). (The Road to Cauldron Lake): Where you need to power a lift, look behind the generator and its on the fence. Alarm Clocks at least are audible once you get close to them, but the standees . There are two sets of collectibles within the first bit of DLC for Alan Wake, the Signal. By continuing past this page, you agree to abide by the Terms of Service. If you get the lights working first, its even easier to notice. Manuscript (59/106): Face away from the television mentioned above, and youll see it to your left. Once you defeat it youll see a door thats locked to your right. Instead of rushing to his aid, youll see another car that looks like it crashed before you get to the concrete area. Sign (16/25): Inside the bookstore, look to your right by the desk. Use of this site is subject to express terms of use. Coffee Thermos (92/100): After the sign, look to your right in the bathroom. I have attached a copy of the original document I wrote in Word in case anyone wants to print it off or use it as a check off list. It says Welcome to Cauldron Lake Lodge. Supply Chest (26/30): Youll see a logging area to your left as you drive, head down the hill there and its in a shack (you can drive to make it faster). Coffee Thermos (82/100): After going through a center section with a bunch of generators and electrical wires, youll be attacked by two big Taken enemies. 25 Hours. As you gain control, head straight on the path and youll spot it easily to the left. Alan Wake first came out on Xbox 360 and PC on May 18, 2010. You will get the achievement Child of the Elder God. Supply Chest (15/30): Right after the above, head straight from the Safe Haven light in front of you (with water to your left) and take a right at the end. To the right of it is a gate you must pass by, and you must read that white sign. (Contains flares/ammo). Turn around facing the trees and youll see it against the edge of where you entered. Good luck! (Elderwood National Park): At the end of the level as youre making your way back to Barry in the cabin, youll find it in the middle of your path, just before the cabin. The chest in the right corner of the building youre facing. Its on the rock. Sign (9/25): Run to the next Safe Haven light, and read the sign next to it Cauldron Lake. At the end of that straightaway, there is a covered wooden area. The cans are on top. (Thanks Masterwolf!). (Contains 2 flares). (Contains flare gun and batteries). Youll go through a gate door first, then youll find the sign towards the back of the cave. Sign (7/25): Continue driving until you reach the Mine Museum (youll see a red building in front of you as you drive in). You must cross a field with a monster truck. Move forward and defeat the enemy. Cross it. You will get a better flashlight here. (Contains flare gun ammo). (Contains hunting rifle). Nightmare Manuscript (8/15): Episode 4 (The Anderson Farm): Before getting to the stage you will see a cabin to your left. Coffee Thermos (27/100): Once youve finished with the plane and jumped down again, head straight and to the right a little ways to find the Safe Haven light. Its in plain view as you go across the last bit of rocks. The end point is just after the ruined building where the floor collapses. If you decide to obtain all . Sign (18/25): Once you exit the control room, before getting on the bridge, look to your right and youll see a memorial bridge sign. Nightmare Manuscript (12/15): Episode 6 (The Road to Cauldron Lake): Inside the Majestic Hotel in the lobby on a bench. I wrote them for you to ignore completely on your first playthrough, so don't worry about getting lost if you don't read them. The path has a manuscript in plain sight. Youll see some bleachers and the thermos is on the left one. Thermos is next to it. You will eventually come to a fork in this path, the left having a police car. When you get to some stacked logs before a broken bridge you pass under, get out of the truck and head to your right and youll see a red chair on the cliff facing nice view. Manuscripts and Radios have a feature to see what ones you have and read/listen to them again in the main menu. 11 years after we are getting a Remaster of the game that shapped future Remedy games, so let's get that platinum. To the right of this office is the thermos. (The Road to Cauldron Lake): Inside the Majestic Hotel in the lobby on a bench. Now check through the collectible guide and you'll have your answer. Supply Chest (13/30): After leaving the TV building, climb the two ladders. Nightmare Manuscript (100/106): As you make your way through the road to the bridge (with control room), you should spot a yellow bus on your left. (Contains flares, flashbangs). Coffee Thermos (46/100): Make your way across the bridge and youll see a path split. Can Pyramid (11/12): If you look outside of the motel youll see them on the wall. I wrote it in a fashion that you should stop after finding a collectible, and read where the next is before continuing on with the game. Facing the barn, go to the far back right corner by a rusty tractor. Can Pyramid (3/12): From the last manuscript you got, turn around and to your left on a barrel are the cans. You will also see the thermos. Once youve hit the wall, keep it to your right (you would have taken a left basically) as you continue and youll eventually start winding up the cliff. updated Sep 9, 2012 Alan Wake has a ton of collectibles. Coffee Thermos (21/100): Continue on the trail and some pretty loud event happens, and you must help Rusty. Supply Chest (14/30): Get back on path from the last collectible. Supply Chest (18/30): In either vehicle, continue on. Manuscript (6/106): After heading towards the generator you must power up, next to it is a small shed. Right by the button is the television. Coffee Thermos (75/100): As you continue your main objective a taken will burst through a door to attack you. If you notice any major grammatical error, improper description, or even if I colored one of the collectibles wrong, please refrain from listing it in this thread. Below that sign is the thermos. You can restart checkpoints to easily get them done. Manuscript (11/106): In the next room after the thermos, on the desk. Coffee Thermos (40/100): After you encounter a poltergeist possessed bulldozer upon just after the last collectible, run through the gate you had to press a button for. Follow the road to the right of the car where it crashed. Head to the Safe Haven light which has more flashbangs and batteries to grab. Go to the back of the plane again, use the rock to jump up on the wing, and follow the path until the chest. Inside the tunnel (as far as the game lets you go) is the manuscript. Nightmare Manuscript (11/15): Episode 5 (Bright Falls Light & Power): Read the manuscript definition above. Upon getting to the men's restroom you will see it on the wall (outside of the restroom, not in because its locked). You can grab some rifle ammo if you need it. You can use either one or both. If you need help finding one of the hundreds, this is the place to look! Head until its blocked off, and the thermos is on the right. Lol. To the right youll see some signs to read (one by the mine cart and one on the display). Sign (24/25): Backtrack to the first barricade you drove around. excellent job tyger, very helpful. (Contains flare ammo). It requires you to make it from the Coal Mine Museum (after the phone call) to Cauldron Lake in 30 minutes. Misc: Defeating the above train engine and youll get the achievement Iron Horse. Go left, following the flood lights and as you run youll see a small red broken up building to your left. As soon as you enter, look to your right and its on a desk. The thermos is on the flood in the middle. Nightmare Manuscript (2/15): Episode 1 (Waking Up to a Nightmare): You will cross a river by logs and rocks. advertisement Episode 1 - Can Pyramids Episode 2 - Can Pyramids Episode 3 - Can Pyramids Episode 4. You can however jump the fence to the left, but instead youll want to take the path leading to the right of this area first. In this guide, you will find a detailed description of the location of all Manuscripts (including the pages only available in Nightmare difficulty), Coffee Thermoses, Signs, Can Pyramids, Supply Chests, TV Shows, and Radio Shows; Optional Trophy opportunities are also listed. Coffee Thermos (53/100): After watching the television, head right and find the coffee on the railing by the window. I also love how the admins and mods sticky their work and then some one does an awsome guide like this and it isnt stickied. (Waking Up to a Nightmare): At the end of the level is the gas station. Thermos is inside on the ground. Welcome to our Alan Wake All Collectibles Guide for PlayStation 5. Sign (1/25): Go into the gas station garage follow it into the shop. Sign (21/25): After the last collectible, run to the button you are supposed to hold for Barry and Sarah. Coffee Thermos (57/100): Back on path, head up the stairs to the right of the water and youll see it on the table with a bunch of supplies. You can go left and follow the truck carrying the logs and find the chest tucked away there. This list will aid you if you happen to miss a manuscript and don't know what one. It's easy! Manuscript (5/106): After grabbing the thermos, head straight back, crossing the rocks over the river. You will get the achievement when you arrive at the lake. Coffee Thermos (67/100): Enter the next building with Barry. Turn to your right and youll see it on a stump on the rock. Manuscript (40/106): Continue on the trail from the last thermos and youll see it to your right on a rock. As soon as you enter, youll see it shining brightly at the end of a hallway to your right. Youll see a television hanging. The manuscript is by the door. deleted my post for you. They are listed in the exact order as you should collect them. Misc: You will now face a battle on the stage where you must survive an oncoming attack from many Taken. On the right of that truck is a trail that leads to a shack with the crate inside. There is an easy to spot radio on a barrel inside the shack. Up in the tower is a radio, along with a rifle and ammo. Coffee Thermos (70/100): As you follow the sheriff, look to your right at the front office desk. Manuscript (79/106): Once the sign has been read, head to your right and youll find a yellow moving truck. Straight ahead of you (Safe Haven behind you) youll see a cliff. Coffee Thermos (33/100): As you exit the room with television, walk straight and look left into the kitchen. Cross it. The sign is right in front of it and read The Great Old One. (Contains flare and ammo). Youll see it in yet another of the smaller shacks. There is a path to the right of it with a small picnic area. (NOTE: THIS WILL ONLY APPEAR ON YOUR SECOND PLAY IN NIGHTMARE MODE). Youll see a large fallen tree trunk leading down, located to your right at the cliff. Supply Chest (22/30): Exit the bookstore and look left. Make sure you go way up the hill as you exit to your left, and it will be next to the ladder. (Contains lithium batteries). I have updated the second 9 to a 10 to help with any confusion, though it since most people stop at 5 not many will notice this error. There are words everywhere. Turn left. You will unlock the achievement Picking Up After Yourself. Misc: If you destroy the above bulldozer (by shining your light on it) you will gain the achievement Heavy Metal. Nightmare Manuscript (98/106): After crossing the initial bridge in ghost town, youll see a shack on the very left under a wooden structure. Coffee Thermos (23/100): Youll soon come to yet another bridge, this one with a bright light above it, which turns off (you can turn it back on with a generator). The thermos is on a rock to your right. Manuscript (78/106): After the sign, turn to your left and its by the cash register. Once it ends and youre done with the phone, run down the chute with the chain on it (might have to jump). Coffee Thermos (63/100): Continue on until you come to another fork in the road. Overal, the journey is not hard, but you have to note a lot of things as you play to minimize your collecting. Manuscript (42/106): Youll go through a train bridge and poltergeists controlling various objects will be attacking you. Coffee Thermos (62/100): Get in the truck and drive down the road. This will unlock the Couch Potato achievement. Supply Chest (19/30): Keep going down the road in that direction and its to the left of the gate at the end where you must run on the wood area. Coffee Thermos (1/100): The first collectible is located just moments after you are able to move. Radio Show (8/11): After passing under the broken bridge, to your right you will see wooden stairs leading up pretty high. Read it. Manuscript (17/106): Once youre back on the trail, youll find a phone booth. Coffee Thermos (25/106): At one point youll have to use flares to fend off attackers as the kidnapper tries to unlock a gate staircase type structure. Be careful, as enemies will be spawning around you. As you head to the bridge with the control room, along the road with crashed cars look for a yellow school bus to your left. Its at the end to the left. Hop on the rock, facing the wall. Its in the gazebo. All collectibles have been separated into the Chapters you. Jump to the thermos. Coffee Thermos (88/100): Exit the elevator and look directly right. To the left of this entrance to the first log yard, is the manuscript. Inside the shed is a chest. Coffee Thermos (80/100): The cut scene will end and youll be rushed by some birds. Supply Chest (11/30): Instead of going ahead facing the stump, turn around and head the opposite way to grab a supply chest in the shack. I was waiting for Webb to finish his' in chronological order, but it seems you beat him to it. In this Alan Wake Remastered Episode 4: The Truth collectibles guide, we'll show you where to find every coffee thermos, manuscript, TV show, radio show, sign, chest, and can pyramid in the. My fault. Head up and listen to the radio. There are yellow arrows (when light is on them) in various parts to point you in the right direction. Just a note for anyone bothered by the .docx format. Keep going and something else will fall from the sky. It is in clear view. Sign (25/25): The front of Larsens has a big door that you go into. Follow the rocks until you get to the chest. Go around the gas station to the back and its by the restroom doors. Once the discussion is over, it will register automatically. sorry about that. Read the paper on the wall. Manuscript (20/106): After the thermos, now head inside the building. Manuscript (45/106): Continue on to the museum entrance and youll spot it on the walkway. TV Show (8/14): After unlocking the door with the key and move forward, the television turns on. Manuscript (2/106): You get this automatically along with the first manuscript. Misc: There are tons of birds at the end of this episode that will be attacking you. Sign (3/25): Once youre able to move again after the cut scene from the end of the sheriffs station, look to your left at the mammoth skeleton. Coffee Thermos (3/100): On the path to the lighthouse, you will have to run from a tornado. Nightmare Manuscript (3/15): Episode 1 (Waking Up to a Nightmare): At the end of the level is the gas station. Manuscript (39/106): Once youve grabbed the shotgun in the main shack and fended off The Taken, make sure youre back in the shack facing where you grabbed the shotgun. Its on a stump. We described how to go through all six episodes, with the division into individual missions. Defeat them. Before you go in, read the sign on the left of the door. (NOTE: THIS WILL ONLY APPEAR ON YOUR SECOND PLAY IN NIGHTMARE MODE). Nightmare Manuscript (104/106): The barn with the extremely bright lights in it (theres a monster truck driving around in the fields there). Can Pyramid (6/12): Youll be using a cable car to move on, youll be attacked by birds and eventually fall. Go inside and its to the right. The thread is locked, but please feel free to still read it, as it compliments this guide (as finishing the rest of the achievements off). Read the sign in front of it Buck-Toothed Charlie. Instead of heading right to Lovers Peak, continue on the wooden area which leads into the cave. Flares heal you fast and keep enemies away, and nothing can spawn behind you. Supply Chest (6/30): After the scene that takes place at Lovers Peak and youve fallen to the section below, turn around and see a bright blue waterfall. By Next to the couch there is the word thermos. It has to be in one go, continuing a game from the start menu will not work (as in, if you dashboard upon death, it will not save you). Manuscript (54/106): Continue on, and youll find the manuscript as you go down the wooden stairs. Its in the back-most left corner. Theres a tree thats on the damaged fence. (NOTE: THIS WILL ONLY APPEAR ON YOUR SECOND PLAY IN NIGHTMARE MODE). me too I've been waiting webb's list btw thank you very much. After the ambush, head inside the little building on the right side called Hollowax. Manuscript (48/106): As you make your way back into the forest (fighting some taken along the way) youll see it in plain sight on a rock to the left of the path. Medium (5/10). This guide is aimed to help you effortlessly and flawlessly find all of the collectibles in Alan Wake. (Contains flares and batteries). After a cut scene once youve done the objectives, youll be in another weird sequence. If you look at the manuscripts in the options or menu section of the game, they are not listed in the same order as you would collect them. Go in and exit to the balcony and the manuscript is right there. Turn 90 degrees to face the other edge, and jump towards it, hitting the jump button a few times to get back up. Radio Show (3/11): After exiting the sheriffs station from the back door (after the cell area) head straight and youll see the radio. Sign (15/25): After a cut scene, youll be facing a park. Nightmare Manuscript (9/15): Episode 5 (Bright Falls Light & Power): During the level youll have to ride up little lift where theres a red chair. Coffee Thermos (10/100): After the last manuscript, head straight and to the right by the cliffs edge. To your left youll see a mine shaft with a mine cart. Manuscript (10/106): When you arrive at the gas station, head to the deer float to the left of the gas station. Manuscript (63/106): After heading through some of the garden area, you must shine your light to make the gate blocking you disappear. Manuscript (43/106): Right after watching the show, head out the door and its immediately to your left. Nightmare Mode Manuscript = Aqua (15 total), Can Pyramid = Grey (12 total) *You only need 5 for an achievement*, Misc = Purple (Outlines various achievements that aren't collectible related). You should see the yellow markings. Sign (22/25): After driving for a little bit, look to your right and spot a rest area. After the interaction, go to the room (now open) to your left. There is a thermos inside. Run up those and in the shack is a radio. When its over the television will turn on by itself (right in front of you playing). Turn left and follow this cliff (cliff is on your right while you run). Manuscript (61/106): Head forward from the tree and go left, left, right, right (now youll be in a courtyard with benches), left, left, left. There is some circuits there with a manuscript attached. Coffee Thermos (49/100): Once the big guy breaks through the door and you fight off the enemies, run through that new opening. When replaying chapters, any thermos that you found will not appear. Youll see a rusty tractor to your right. Your goal is to not drop into low health (the last bar of health). TV Show (11/14): Inside the barn on the right a little bit away from where you entered. Misc: The next portion of this episode has an achievement Meet the Deadline. When you get to the actual radio station, go inside. Manuscript (46/106): Now push the green button, fall down the hatch, and youll see it by the gear on the main path. (The Road to Cauldron Lake): When you get to the scrap yard (Larsens) youll find it on a table on the second floor. Coffee Thermos (55/100): A sphere will break the doors for you, and once your outside, go right and follow the rock around the building to the gate. The first is a series of ten alarm clocks and the second are six cardboard cutouts of different characters in the same style as the cardboard cutout of Alan from the main game. Sign (8/25): After crossing the above bridge, to your right is a sign Gray Peak Gorge. To the left on the stage is a heavy duty flashlight. (Mirror Peak): Once youve reached a graveyard with one of the very fast Taken, continue on and once you get to some wood tracks covered in dirt (the entrance of the ghost town), head left instead of right. Its to the right of the switch. Misc: While in the same room as the above manuscript, play the recorder by the computer. NOTE: Anyone downloading the document below (attatched files) after May 24th, 2010 will have the above updates. When you see the one that is missing on your list, check the list below and you'll notice I have listed the manuscript number for you. Instead of going to him, turn completely around and head backwards up the steps. (This should unlock the Carny achievement. I got out of my truck and ran, but you can probably drive most or all of the way. To the left of this entrance to the first log yard, is the manuscript. Coffee Thermos (16/100): After getting your phone and heading towards the cell area door, instead of turning into it, head straight into the room ahead. Once inside, head right and follow the path. (Contains a flare gun). No dramas! Misc: Once running to escape the clinic from the darkness, you will find yourself in front of two bear statues blocking your path. Facing the front of the gas station, go around the left side. Now, continue forward and youll be on a cliff and facing the water mill. I have color coordinated them to make it easier to keep your spot. Coffee Thermos (96/100): Continue your path, and soon you will see an area in which youll be ambushed. Coffee Thermos (85/100): Around the building and into the parking lot area, to the very left corner in front of a shed. Youll soon come to the thermos. Now turn so you are facing right, and youll see it on a picnic table. Drive up and around the barricade. This hold especially true for signs, as they aren't physically collected. Sign (19/25): There is a warning sign to the right of the big doors of the building. I also updated the radio messages, as I had listed the radios but not the misable achievement recordings. It will make the planes front go down (like a seesaw) and you will now have access to jump on the wing. Turn right, head out the door and follow the path straight until you get to the fence with the manuscript. Section 01 - Alan & The Hitchhiker 0:01 - Coffee Thermos #01 0:23 - Pyramid Cans #01 Manuscript 71/106): You will soon reach a farm with your cardboard replica. Its very dark, so it is easy to spot the manuscript, as its along the path you will be going on towards the other light. The rock by the path going to the right has an arrow. Alan Wake Remastered collectibles guide Every coffee thermos, manuscript, TV show, radio show, sign, chest, and can pyramid Collectibles locations Episode 1: Nightmare Episode 2: Taken Episode. Its to the right of the hanging deer and firewood pile. Inside, youll see boxes you can jump on to get on top of big crates. Nightmare Mode Manuscript (95/106): At the end of the level as youre making your way back to Barry in the cabin, youll find it in the middle of your path, just before the cabin. Here you will find the locations of the manuscript pages, coffee thermos, or the DLC collectibles. You will have to talk to the sheriff and pick up your cell phone from her. Radio Show (5/11): After grabbing the manuscript, run straight until you see stepping stones on the ground leading through a fence. Once youre at the light before the mine, turn around and run to the back of the wooden platform. Upon the last push youll get the achievement Medical Opinions. Its a sign on the left of the door that says Creators Dilemma. You will enter a tunnel and youll be running towards a Safe Haven at the end. If you do, just restart checkpoint. Supply Chest (29/30): You will ride a mine cart for a short period. Run past the broken phone booth and jump over the broken part of the fence to get the thermos on the rocks. It's set up to make sure you get all of those collectibles too. You will have to push a mine cart while birds attack you in order to proceed. (NOTE: THIS WILL ONLY APPEAR ON YOUR SECOND PLAY IN NIGHTMARE MODE). This is a comprehensive Walkthrough, fully. Youll notice a shed in the same area, the key is in there, and the thermos is behind the shed. Move forward and stop at the first big rock on your right. The thermos is inside. To the right of the garbage can by the map is the manuscript. Left of those is a big wooden rope wheel. Supply Chest (16/30): Now run back to the window and hop down the cellar doors to find the chest. Its past the metal railings on the cliff edge. Supply Chest (21/30): Go in the left door from the TV. Eventually youll be swarmed by birds as you approach closer. Checkpoints: When you hit a checkpoint, in your mind pretend that you just manually saved your game. Nightmare Manuscript (7/15): Episode 3(Mirror Peak): In the same area as the manuscript above, go right on the tracks and youll come to a bridge. Misc: There is an achievement An Idyllic Small Town that wants you to complete the first part of Chapter 5 without dying or reloading your checkpoint. You cannot continue, but will notice the thermos at the barricade. I won't be able to play this weekend, but once I get back, can't wait to use this. (Contains flares and flashbangs). Coffee Thermos (24/100): Eventually youll come to a Safe Haven light and cant continue the normal route to Lovers Peak (theres a tree that fell on the gate). Shine your flashlight on it and one will show up. Manuscript (16/106): Once you go down the steps from the cabin, right next to the yellow vehicle on the left side. (You can potentially use the truck to go up the hill, but if you want the collectibles you'll have to get out). Coffee Thermos (28/106): The room following the last manuscript has a thermos in the back corner. There will be another time listed later on where you get an achievement for pressing it again. To the right of the rusty truck is the manuscript on a rock. Manuscript (9/106): Upon arriving to the third and final lumber yard, it is right in front of the gate. Coffee Thermos (30/100): After getting in the truck and the driving instructions appear, drive through the gate the axe enemy broke and take a right at when you see the street. There is a power box that has a red light blinking if you turn left after the stairs. Look to the left off the trail and youll see another big rock. Youll see it by the window. Sign (11/25): From the desk turn around. Screenshot by Gamepur. Can Pyramid (9/12): I accidently labeled two can pyramids as 9/12. Radio Show (11/11): Continue up the stairs and climb the ladder. Run up the stairs, and youll find it on the shelves of the third floor. Nightmare Manuscript (5/15): Episode 3 (On The Run): After the radio station, head to the bridge that has the poltergeists in them. Youll find yourself in an open area with a water mill in sight, and the manuscript at the edge of the cliff. Supply Chest (3/30): After getting the radio show inside the shed by the light, head behind the said shack and youll spot a shed area with a rusty vehicle by it. Coffee Thermos (93/100): After the poltergeists on the big bridge, youll be let back in a vehicle. Coffee Thermoses can be. You need to read the one with 3 men on it, and the one to the left if it. Right in front of it in plain sight is the manuscript. Yes. You can open this file by importing it into google docs, which will convert it to a .pdf if you need to print it. Run down the steep rock area and youll see the chest to the left in a small cavern. Supply Chest (12/30): Youll soon come to a fork in the road. Radio Show (7/11): This radio is automatic. Sign (14/25): Make your way past the green button you must press, and youll see an Old Gods of Asgard tour sign to read in the back. Very nice. If by accident you dropped off the side where you have to fight 3 enemies, you will have to use the rock by the ledge you fell from. It should be though, I agree. Alan will start talking once you get to the light. Its in the shack on your left, under the wooden structure. Get out and grab the thermos thats in front of it. Manuscript (69/106): Once you hop out the window from the cabin (story related), head up the porch and its on the rug. It is on the ground in front of you. Manuscript (88/106): After the tunnel, drive until it looks like you cant drive. Collect this last one and youll get the Hypercaffeinated achievement. You will want to frequently check your stats screen to make sure you are 100% sure you have gotten the collectibles. The newest game from the makers of Alan Wake and Max Payne creates quite the maze for players. This is the best spot to get all your bird kills (you need 1000). Its main part is the complete walkthrough. The Title Page of the Manuscript (Manuscript 1) Wake Attacked by a Shadowy Murderer (Manuscript 2) Wake Fights a Taken with Light (Manuscript 3)The Dark Presence Wakes Up (Nightmare Manuscript 93) Wake Attacked by Birds (Manuscript 6)Wake Finds Pages (Manuscript 7) TV in the Gas Station (Manuscript 8) Wake Lies to the Sheriff (Manuscript 9) Stucky Taken (Manuscript 10) Rose Daydreams About Wake (Manuscript 4)Barrys Arrival (Manuscript 5)Toby the Dog (Nightmare Manuscript 94) Rose is a Fan (Nightmare Manuscript 92), The Sudden Stop 1 (Manuscript 11) The Sudden Stop (Manuscript 12) The Dark Presence in the Diner (Manuscript 14) Wake at Lovers Peak (Manuscript 15) Alice Sees a Shadow (Manuscript 13) Barry Doubts Wakes Sanity (Manuscript 16) Rusty Dying (Manuscript 17) Rusty Attacked by the Dark Presence (Manuscript 19) Wake Reaches a Safe Haven of Light (Manuscript 20) Rustys Final Thoughts (Manuscript 21) Wake Sees the Torch Symbol (Manuscript 23) Nightingales Arrival (Manuscript 24) Alices Fear of the Dark (Manuscript 25) Wake Hears a Chainsaw (Manuscript 27) Barry in Elderwood (Manuscript 29) Nightingale Fires at Wake (Manuscript 31) Wake at the Dark Presences Mercy (Nightmare Manuscript 95) Rose and Rusty (Manuscript 18) Barry Meets Rose (Manuscript 22) Sarah Thinks About Wake (Manuscript 26) Deputies at the Logging Site (Manuscript 28) Wake Feels the Dark Presence (Manuscript 30) Wakes Despair (Manuscript 32), Randolph Calls the Police (Manuscript 33) The Dark Presence Sleeps (Manuscript 34) Nightingale in the Radio Station (Manuscript 37) Sarah Distrusts Nightingale (Manuscript 40) Wake Attacked by a Possessed Object (Manuscript 41) Wake and the Dark Presence in the Lodge (Manuscript 42) Wake Attacked by the Dark Presence (Manuscript 43) Rose Visited by the Dark Presence (Manuscript 35) Rose Touched by the Dark Presence (Manuscript 36) Walter Fights Danny (Manuscript 38) Wake Attacked by a Bulldozer (Manuscript 39) Wake and Night Springs (Nightmare Manuscript 96 ) Sarah in the Radio Station (Manuscript 45) Thomas Zane in Love with Barbara Jagger (Manuscript 46) Wake Touched by the Dark Presence (Manuscript 47) Wake and Barry in the Cell (Manuscript 48) Wake and Casey (Manuscript 49) Nightingale in the Majestic (Manuscript 51) Mott at Cauldron Lake (Manuscript 53) Wake Wakes up in the Lodge (Manuscript 54) Mott on the Ferry (Manuscript 44) Hunters Taken (Manuscript 50) Doc Examines Barry and Rose (Nightmare Manuscript 98) Wake Reads a Page (Nightmare Manuscript 97) Tor Hits Nurse Sinclair (Manuscript 52), Thomas Zanes Writing and Assistant (Manuscript 55) Barry in the Lodge (Manuscript 56) Hartman Watches Wake Fall (Manuscript 58) Hartmans Missions (Manuscript 59) Wake Sees the Old Gods Stage (Manuscript 60) Barry Attacked by a Taken (Manuscript 63) Mott in Charge (Manuscript 62) Mott Fails Hartman (Manuscript 57) Hartman and the Power Failure (Manuscript 61) Hartman Sedates Wake (Manuscript 64) Nightingale Arrests Wake (Manuscript 66) The Patients Escape the Lodge (Manuscript 68) The Dark Presence at Large (Manuscript 67) The Anderson Brothers in the 70s (Manuscript 72) The Mystery of the Missing Week (Manuscript 73) Walter at the Anderson Farm (Manuscript 65) Hartman During the Missing Week (Nightmare Manuscript 99) Hartman Considers Mott and Wake (Manuscript 69) Mulligan Questions Nightingales Orders (Manuscript 70) Nightingale Finds the Manuscript (Manuscript 71), Nightingale Reads the Manuscript (Manuscript 74) Nightingale Attacked by the Dark Presence (Manuscript 75) The Dark Presence Set Back (Manuscript 77) Cynthias Work (Manuscript 78) The Dark Presence Hunts Wake (Manuscript 80) Alice Trapped in the Dark (Manuscript 81) Barry in the Sheriffs Station (Manuscript 76) Barry in the General Store (Manuscript 79) Wakes Plan (Manuscript 83) The Falling Helicopter (Manuscript 84) Zanes Shoebox (Manuscript 85) Cynthia on Her Way to the Dam (Manuscript 82) The Poet and the Muse Lyrics 4 (Nightmare Manuscript 101) Children of the Elder Gods Lyrics 1 (Nightmare Manuscript 100) Children of the Elder Gods Lyrics 2 (Nightmare Manuscript 102), The Dark Presence Wants to Stop Wake (Manuscript 86) The Trail of the Dark Presence (Manuscript 87) Thomas Zanes Last Drive (Manuscript 89) The Dark Place (90) The Way through the Dark Place (Manuscript 91) The Poet and the Muse Lyrics 1 (Nightmare Manuscript 103)The Poet and the Muse Lyrics 2 (Nightmare Manuscript 104) The Poet and the Muse Lyrics 3 (Nightmare Manuscript 105) Sarah and Barry in the Well-Lit Room (Manuscript 88) Zanes Poem(Nightmare Manuscript 106), Deerfest Floats Are Very Exciting (Radio 3), Alices Call for Help (Misable Achievement Recording 1), Hartman Reflects on Lane (Misable Achievement Recording 2), Agent Nightingales Mighty Authority (Misable Achievement Recording 3). 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